Author Archives: Mark LoProto

The Benefits of Making Your Historical Game Early Access

As a game developer, your primary goal is to deliver the most engaging and best version of your interactive concept. It can be difficult to determine what your target audience is going to love, which is why some games are … Continue reading

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The History of the Survival Horror Genre

It started with a question of curiosity – “What was your introduction to the survival horror genre?” It simply intrigues me to see where players received their first glimpse of a genre. When I put the question out onto Twitter, … Continue reading

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‘Trenches’ Dev, Steelkrill, Blends Horror and World War I History

October is always an appropriate time to explore the crossroads of history and horror. While it may seem disrespectful, in a way, to connect a genre that’s full of frights and scares to the events of the past, history is … Continue reading

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Players to See the ‘Reality of War’ in ‘War Hospital,’ Developer Says

Too often, we take to the battlefields of yesteryear’s conflicts, picking up rifles and handguns to plow through the enemy line. Video games depicting historical wars like World War II don’t typically explore the deeper event or the human side … Continue reading

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‘Fortnite’ and Time Magazine Celebrate Martin Luthor King, Jr. in Interactive Museum

In an unexpected partnership, Time Magazine joined with Epic Games to introduce a Martin Luther King, Jr. interactive museum in Fortnite. The “March Through Time” exhibit was created by Time Magazine, members of Fortnite’s Creative community, the DuSable Museum of … Continue reading

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Interview with ‘Kainga’ Developer, Erik Rempen

When discussing the concept of historical video games, it can be easy to get caught up in the traditional concepts of what that entails. You may envision a World War II battlefield or any number of conflicts that have unfolded … Continue reading

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