Elevate your historical video game or wargame and engage your players with an experience that balances history and gameplay. At Epoch Xperience, our researchers work closely with your development team to fine-tune historical details, help create a fitting narrative, and build rich, vibrant worlds ripped straight from the history books. From pre- to post-production, we’ll be at your side, guiding development and marketing to ensure your historical game is entertaining, immersive, and budding with historical details and facts. Our goal isn’t to bore your players, but to thrust them into a living, breathing world blended with historical details and fantastical lore.
During the month of October, gamers love to scare the pants off themselves by sinking into grim worlds of horror. Luckily, the horror game genre is filled to the brim with classics ranging from solo outings like Alien: Isolation and Resident Evil Village to recent multiplayer experiences like Dead by Daylight and Phasmophobia. But all of these titles tend to deal with supernatural fears, such as zombies, aliens, and ghosts. Very rarely do horror games choose to explore real-world horrors. But every now and then, a game will attempt to drum up real fear by blending history and horror. In 2019, one bold game developer did exactly this, venturing into the past and introduced players to A Plague Tale: Innocence. What Is A Plague Tale: Innocence? A Plague Tale: Innocence is categorized by gamers as an action-adventure stealth game with horror elements and is set in 14th century Aquitaine, France, during the Hundred Years War. The game features protagonists Amicia de Rune and her young brother Hugo who must flee from soldiers of the French Revolution while avoiding hordes of diseased rats carrying the Bubonic plague. The game gained notoriety for being set during the Black Plague, which has been relatively unexplored in gaming. Gameplay Naturally, the gameplay featured within A Plague Tale: Innocence is a mix of stealth, action-adventure, and horror. Playing as a young woman in a world filled with death at every corner, the player must tread carefully. This isn’t some run ‘n gun shooter, and players will spend most of the game avoiding Inquisition soldiers and diseased rats while protecting Amicia’s younger brother from the constant dangers. While the game will occasionally feature a sense of adventure, most of the game feels horror-inspired and leans more into stealth and horror over combat. Playing as the young...
Since the mid-’90s, World War II has become one of the most popular periods for video games, from massive tentpole franchises like Battlefield and Medal of Honor, to recent indie hits like Hell Let Loose and Through the Darkest of Times. But even extending beyond traditional World War II games, an entire sub-genre has slowly become popularized in gaming over the last decade – World War II zombie shooters. Where did this sub-genre originate from, and how exactly did it grow into such a popular category? It’s everyone’s favorite spooky season, so now’s a good a time as any to answer those questions! Birth of a New Genre While old game franchises first toyed with the idea of Nazis and their rumored obsession with the supernatural in old pixelated classics Bionic Commando and Wolfenstein, the “Nazi zombie” subgenre didn’t truly take off until several years later. Call of Duty World at War (2008) introduced the Nazi Zombies side mode, which featured the player (and up to three other friends) fending off endless hoards of reanimated Nazi soldiers for as long as possible. As the series went on, Call of Duty began leaning more and more heavily into this side mode and poured more love into it, starting with the Black Ops series. Other game franchises began to follow in its footsteps, with the Zombie Army spinoffs of Sniper Elite expanding on the Nazi zombie formula and inspiring other hits. But while many gamers think that these games are just silly fictional nonsense, they are actually inspired by real history. Humble Tomb Raiding Origins   The origins of the strange Nazi World War II zombie sub-genre arguably didn’t even originate from video games but from older films. Raiders of the Lost Ark, the first Indiana Jones film, featured a storyline where...
October is always an appropriate time to explore the crossroads of history and horror. While it may seem disrespectful, in a way, to connect a genre that’s full of frights and scares to the events of the past, history is often terrifying in its own way. And it’s from the horrors of days past that developers like Steelkrill Studio find inspiration for games like Trenches, a horror experience that takes players behind enemy lines as a German soldier during World War I. Despite being set in the midst of war, players won’t be exchanging bullets with undead soldiers. Trenches is a game of exploration and discovery, where supernatural forces assault your senses as you collect clues to help you escape this historical nightmare. Randomized clue locations, a hiding mechanic, and an enemy that’s always listening amp up the horror while authentic trenches and period-specific implements like the trench whistle help ground the game in the early 20th-century conflict. While some historical horror games go over the top, Trenches delivers a story that could resonate with soldiers of The Great War. We won’t delve deep into spoilers, as the ending will leave you pondering just how close to reality the game really is. Intrigued about the idea of a horror game that takes place primarily in the trenches of a World War I battlefield, we reached out to the sole developer at Steelkrill, Ryan, more a little more insight into developing Trenches. Epoch XP: Was ‘Trenches’ always intended to be set in a historical period, or did that come later in development?   Trenches was originally intended to be an action zombie game based in the trenches of WW1, to be honest, as that was the main idea. It was a small side project in which I wanted to re-create a...
When it comes to real-time strategy games, few have made a bigger splash in the genre than the Age of Empires series. First released in 1997, the original Age of Empires became an instant hit thanks to its historical authenticity, fun multiplayer model, and excellent strategic gameplay. But while the game was very successful sales-wise, there were some that felt there was still work to be done and improvements to be had.
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