Elevate your historical video game or wargame and engage your players with an experience that balances history and gameplay. At Epoch Xperience, our researchers work closely with your development team to fine-tune historical details, help create a fitting narrative, and build rich, vibrant worlds ripped straight from the history books. From pre- to post-production, we’ll be at your side, guiding development and marketing to ensure your historical game is entertaining, immersive, and budding with historical details and facts. Our goal isn’t to bore your players, but to thrust them into a living, breathing world blended with historical details and fantastical lore.
Historical games are a medium that is rarely explored in a competitive setting. On occasion, Call of Duty or Battlefield may take the global esports limelight, but there still tends to be a void of historical games. Games like Age of Empires and Chivalry are similar titles that could be held to such a degree. However, they have yet to be implemented at a similar scale. Historical games are not only a great source of immersion and entertainment but are a great pathway into the esports market. This is proven by how some communities often gather to compete in in-game matches, tournaments, or battles remotely. Platforms like Twitch and Youtube host an endless vault of such content. Developers like you can take advantage of this approach to multiplayer gameplay. By giving the chance to let your audience compete at a fierce level, players can experience historical gaming in a new lively means. How Does Historical Gaming Fit Into a Competitive Space? Historical gaming has numerous qualities that work well with esports. Most of the said elements are shared with many other popular competitive titles. These can range from gameplay to even core game concepts. A good example of this would be the focus on grand strategy or boots-on-the-ground action. These tie players to the positions that they often flock to within historical games. Having the perspectives and abilities to control factions, armies, or heroes can easily lead players in wanting to prove their knowledge and mastery of your game.  While gameplay systems entice players, much of what goes into a historical game’s design attributes well to esports also. It could be the variety of modes, roles, or historical background that draws in an audience.  Ultimately, if all are implemented in a fun and rich way, players can find themselves squaring...
In historical gaming, countless stories and events from the past are gamified. However, many tales throughout time don’t get the digital treatment. One of these is the “The Night of Long Knives,” a Nazi-led purge that occurred from June 30th to July 2nd, 1934. During the Night of Long Knives, Adolf Hitler saw fit to maintain control and relieve the concerns over the Sturmabeitlung, the Nazi’s paramilitary organization.  Background and History The focus was set on Ernst Rohm, a considerably close ally to Hiter. He was the SA’s chief of staff and enveloped their infamously violent reputation as the Nazi party grew. In 1933, after the fascist regime fell into the role of a dictatorship, Rohm and the rest of the SA leadership demanded to “finish the Nazi Revolution.” Their outcry became a lingering stream of agitation upon Hitler and the Nazi party. Rohm and the SA leadership then contended to correct the slowing pace they perceived the party was on course to. This view not only threatened to divide the Nazis but was deemed a significant threat to the regime itself.  In response, eliminative action was called for by several key government members. Tensions rose and eventually reached Hitler by the bequest of Heinrich Himmler and Reinhard Heydrich. Around the last week of June, the purges were finally ordered, as Hitler wanted to break the growth of Nationalist opposition.  Translating A Dark Story to a Gameable Format Although as dark and shocking as the historical material proves to be, there are some opportunities to respectfully and authentically develop a game around it.  To start off, a genre that could possibly fit well within these confines could be stealth and action. You as the player would be able to, for example, take the perspective of someone escaping prejudice or political...
In today’s era of gaming, players are always looking for the next captivating release. Historical video games are one of many effective mediums that fill the need for such engagement. Developers often take advantage of these wants to make these titles the most engaging, authentic, and ultimately interesting products for their audiences. When developers set out to create a historical experience, they must ask themselves: “What key element will get players to care about the history behind my in-game world?” Managing Engagement and Playability Many developers find themselves challenged with the main issue of how players can fully engage themselves within the history they are recreating. They face this not only by managing the complexities that come with developing gameplay but also by outlining an interactive, enriching, and engrossing storyline for their audience to intake.  A common mistake that comes from this process is the focus on complex or dumbed-down gameplay. These can break away from the immersion and bring any narrative down to a bore. A way to work around this would be by firmly balancing story and playability, allowing your game to have an equally rich but open-ended experience for any player to explore. Managing both can prove to be hectic though, leading to an end product that is less than authentic. Authenticity is most important within any historically-based project, but swaying too far away from it breaks the realism that most gamers strive to get from historical games. Engagement and playability are two important factors in deciding whether players will care about the history behind your game. They affect the trajectory of success of any historical game, evident by the contributing elements that made many titles released under the genre memorable and enthralling. By punching up the narrative, providing a fun and in-depth gameplay system, and keeping...
Angel investors are one of many financial sources that many companies and developers utilize during the course of production. Unlike any other source of income, they can directly fund you from their own net worth, primarily at the slight cost of ownership. Typically, most angel investors could seek 10% to 50% of ownership, but won’t require reimbursement of the funds they invest into a game. Taking such an investment often is a gamble on success, putting both you and the investor in a place of high risk. Although, this pro and con relationship can motivate the investor to help you succeed in developing your historical game by offering direct management and other aid. Is It Worth The Risk?                                                                         The promise and effort that angel investors provide are good in retrospect, but there are some setbacks in wanting one to back your game. Expectations upon a set return in revenue may make the costs for not only developing the end product frantic, but also crunch development and make the game attune to something that is severely unfinished. Furthermore, there’s the divide between ownership and how much both you and the investor can control. Would you still have the reigns to manage your project even with the equity taken in exchange? Yet among the negatives are some standout positives. Having a professional voice in a competitive market can take your historical game to a level that could reach multitudes of different audiences. Hands-on management and new tools to adapt within the development of your title can also benefit you or your team, crossing leaps forward in your...
0
    Your Cart
    Your cart is emptyReturn to Shop