Going Medieval, a new medieval colony and management simulation game from Foxy Voxel, recently released into early access on June 1st. Within days of its release, the game has already garnered over 1,800 “Very Positive” reviews. The new title has proven to be a smash hit with players, with many praising the gameplay, comparing it to similar titles like RimWorld, another popular construction and management simulator. As the game continues its development, Steam users who have purchased it will be able to continue their enjoyment through new updates, additions, and bug fixes.
A Wave of Praise Over the New Release
Fans and players alike have praised Going Medieval, helping
it reach Steam’s weekly top seller status. The game provides a medieval
simulation of building a settlement and colony and features a construction
system and simple-to-use 3D terrain tools to construct many buildings starting
from a small wooden hut. The most prolific players will work their way up to a
colossal stone castle. The game also has settlers to help produce and inhibit
the colonies that players develop. Reviewer Luke8t88 said, “Where this
game really shines is in the building mechanics. Construction is simple, but
extremely diverse, allowing you to build what you want without being fiddly or
difficult.” Many other reviewers and players agree, with the game’s building
and constructing system being the main highlight.
Along with the settlement building system, the game also features combat and defense as factors to a colony’s survival. Settlers can be used to help protect their colonies against raiders, provided they have the proper defenses and tactics. As reviewer Illmatix said, “Combat is tough, and you’re usually outnumbered, so defenses are important early on.” While the combat system may be overlooked for the settlement building, both intertwine well to make a good experience in-game. Overall, fans and players have voiced positively over the gameplay, and many have shown excitement for what the continued development will bring to the medieval simulation.
Continued Development and Reception
As Going Medieval continues to attract players, developer
Foxy Voxel will continue to add new features and fix current ones. In its early
access state, players have been vocal about improvements and looking forward to
more updates to the experience. As reviewer Kinzslayer59 said at the end of
their review, “It has need for more expansion but its the groundwork for an
amazing game.” With general praise all around, Going Medieval has gained
a strong start with players looking forward to continuing building their
colonies in the medieval simulation. Developer Foxy Voxel has made a solid
medieval era game, with historically authentic gameplay at its base.
At Epoch XP, we specialize in creating
compelling narratives and provide research to give your game the kind of
details that engage your players and create a resonant world they want to spend
time in. If you are interested in learning more about our gaming research services,
you can browse Epoch XP’s service on our parent site, SJR Research.
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(This article is credited
to Josh Rife. Josh has been a longtime gamer, playing games from vast amounts
of genres. From Sci-Fi to historical or fantastical medieval games, he enjoys
playing and discussing them with others. Some of his particular favorites
include the Mass Effect series and the Total War franchise. He’s working
towards writing and researching history as a fulltime career, taking
inspiration from his parents, who own Epoch’s parent company, SJR Research.)